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Endless space 2 wiki penumbra galaxy size
Endless space 2 wiki penumbra galaxy size








endless space 2 wiki penumbra galaxy size

The textures and vegetation however aren't stretched, only the surface model is.Įach planet type will spawn the appropriate environment models and surface textures associated with its template. When a player in creative mode increases the size of the Planet at spawn time, the game simply stretches the models to accommodate for the new size. There is no procedural generation with Planets or Moons. While their surfaces appear randomly generated, they're in fact pre-loaded voxel models.

  • Asteroids in game are much smaller than moons planets and have no perceivable gravity.
  • This is in contrast to real life, where the largest moons of Jupiter and Neptune have been shown to be half the size of Earth.
  • Moons in game are simply smaller planets, only 19km in diameter, and possess much weaker gravitational fields than planets, down to 0.25 g.
  • Entities travelling between them would, however, experience strange gravitational effects, comparable to overlapping artifical gravity fields. If an Admin were to spawn in two planets very close to each other, so they are inside in each other's gravitational fields, they would remain motionless and not collide with each other. Planets, moons, and asteroids in game are not in any way affected by gravity. Asteroids contain larger deposits, but they are further apart and spread out over a larger 3D volume of space.
  • Ores on planets and moons are easier to find, because there are more deposits and several are always clustered together within 150m below the surface.
  • Planets, moons, and asteroids in game have in common that they are fully destructible voxels with randomly generated Ore deposits on them.
  • Planets, moons, and asteroids in game are completely immobile and never actually move along any orbits, no matter how much force or gravity is applied.
  • In game, asteroids, moons, and planets are technically exactly the same objects: They are voxels arranged in different size and shape. Asteroids are irregularly shaped smaller objects that orbit a star, typically in clusters. A moon is a natural celestial body that orbits a larger body, possibly together with other moons or rings. In real life, a planet is a round celestial body that orbits a star on a cleared path.

    endless space 2 wiki penumbra galaxy size

    The values are obtained through SEToolbox. This table lists the standard planets, their distance from the center (?), their diameter in kilometres, and their GPS coordinates. Planets & Moons List Planets and Moons List In Survival Mode, you can drill the voxel material. Planets, moons and asteorids can be terraformed in Creative Mode using Voxel Hands. Planets in game range in size from 19km to 120km in diameter and they do not move along any orbits.īy default, many planets come with their own moon. Planets are large, immobile, destructible voxel objects with their own gravity field, and possibly atmosphere, Weather, ores, vegetation, NPC bases, and hostile life.

    #ENDLESS SPACE 2 WIKI PENUMBRA GALAXY SIZE HOW TO#

    6 How to Spawn Planets and Moons Manually.










    Endless space 2 wiki penumbra galaxy size